LM ADD COLLISION OBJECT
This command adds a DarkBasic object to the lightmapper that will block light and cast shadows onto other objects.
LM Add Collision Object Object Number
Object Number
The id of the object you want to cast shadows.
This command does not return a value.
The light mapper will not make any change to this object nor will it change the lighting of this object. This command extracts the needed information from the object and stores it for later use. The object does not have to exist after this command has been called.